Tuesday, June 28, 2011

Scene Final - I like it.

This level came out beautifully I think, and there is still so much more I want to do with it as well. It didn't actually come out as I originally intended it but it made a lot of progress in that direction. I do plan on continuing this though. There is supposed to be a central building but I kept pushing it back because I could never come up with a solid design for it until this last week. That, and a bunch of minor tweaks and edits to optimize and make the world flow better that I want to work on couldn't be put in before this was due.



6 comments:

  1. I like this, I love the actual terrain. The sub-areas are ingenious and probably a big task.

    I'd like to this when you are finished.

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  2. Once you finish and texture this, it will be an amazing portfolio piece. The underground tunnels alone would be a great portfolio piece when textured. Great job and keep up the good work.

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  3. I feel like it is unfinished. You should add more detail into your walls, towers and bridges. That tree looks neat! Is it suppose to have leaves?

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  4. looks awesome I love the tunnel because it reminds me of perfect dark..good times. I like how you are concerned with how the players will move around the map.

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  5. The courtyard looks like it needs more added to it because it seems very empty. Once you add textures I'm sure it will look really good. Just take some time to finish it the rest.

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  6. I really like what you did with the terrain it looks really good. I think you were able to get the grand feeling of the place. I also really like what you did with the water it looks good.

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